EntryName

Values

ValueMeaning
palette"!pal".representation

Global palette for 8-bit Indexed Bitmaps.

zero"0000".representation

Buildings, props, network intersections, and terrain textures.

rail"rail".representation

Always used for a rail texture, whereas for street/road intersections it's always by instance.

tb2"TB2".representation

First sprite animation entry in a directory.

tb3"TB3".representation

Any sprite animation entries in a directory after TB2.

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