Value | Meaning |
---|---|
palette"!pal".representation | Global palette for 8-bit Indexed Bitmaps. |
zero"0000".representation | Buildings, props, network intersections, and terrain textures. |
rail"rail".representation | Always used for a rail texture, whereas for street/road intersections it's always by instance. |
tb2"TB2".representation | First sprite animation entry in a directory. |
tb3"TB3".representation | Any sprite animation entries in a directory after TB2. |